Interactive Games LLC
2 more in force are now held by other companies
Held is read from USPTO's recorded assignments; a transfer never recorded there does not appear.
20
Ending by 2030
Feb 2027
Next term end
When these terms end
Held patents by the year their term ends
20262027202820292030203120322033203420352036203720382039204020412042204320442045
Fee deadlines
Maintenance fees fall due 3.5, 7.5 and 11.5 years after grant. A missed fee ends a patent at the end of the six month grace period that follows, not on the due date.
- 1 fee due Mar 10, 2027The maintenance fee for Multi-Process Communication Regarding Gaming Information (US 10,406,446) comes due Mar 10, 2027. Unpaid by Sep 10, 2027, it lapses early.
- 1 fee due May 14, 2027The maintenance fee for Amusement devices including simulated court games or athletic events (US 11,813,535) comes due May 14, 2027. Unpaid by Nov 15, 2027, it lapses early.
- 1 fee due Aug 27, 2027The maintenance fee for Point and/or money based gaming (US 11,915,556) comes due Aug 27, 2027. Unpaid by Feb 28, 2028, it lapses early.
- 1 fee due Oct 5, 2027The maintenance fee for System and Method for Wirelesss Gaming with Location Determination (US 9,306,952) comes due Oct 5, 2027. Unpaid by Apr 5, 2028, it lapses early.
Recent changes
- 7 terms have ended since Aug 16, 2026
Patents held now
Soonest term end first. Each date below is computed on that patent's own page, which shows the rule, the adjustments and the fee history it was derived from.
| Patent | Title | Status | Expires | Confidence |
|---|---|---|---|---|
| US 10,600,284 | Zone Dependent Payout Percentage In force · High confidence | In force | High confidence | |
| US 11,830,323 | Zone Dependent Payout Percentage In force · High confidence | In force | High confidence | |
| US 12,230,103 | Zone Dependent Payout Percentage In force · High confidence | In force | High confidence | |
| US 12,518,596 | Repeated Verification for Mobile Device User Identity Determination In force · Medium confidence | In force | Medium confidence | |
| US 8,162,756 | Time and Location Based Gaming In force · High confidence | In force | High confidence | |
| US 11,436,892 | Zone Dependent Payout Percentage In force · High confidence | In force | High confidence | |
| US 7,637,810 | System and Method for Wireless Gaming System with Alerts In force · High confidence | In force | High confidence | |
| US 8,696,443 | System and Method for Convenience Gaming In force · High confidence | In force | High confidence | |
| US 8,814,695 | Amusement Devices Including Simulated Court Games or Athletic Events In force · High confidence | In force | High confidence | |
| US 9,427,669 | Amusement Devices Including Simulated Court Games or Athletic Events In force · High confidence | In force | High confidence |
Also on record, not counted in the 40: 2 patents in force now held by others · 6 lapsed for an unpaid fee · 50 ended at full term. List them
Sources and methods
Compiled from the USPTO record, grants, published applications and recorded assignments, not yet reviewed by hand.
How this record was built
Computed patent terms end on the dates shown. Related patents and pending applications may cover overlapping subject matter.
Published applications
US patent applications published under this name that have not become patents. An application is published about eighteen months after its earliest filing; one that has not been published is in no public record.
4 pending · 7 abandoned · 14 no status recorded